The team draws attention to the possibility of conducting closed tests for those who are really interested in the title (read: willing to pay extra for the possibility of checking it out early). So why the Kickstarter campaign? The studio explains its decision by wanting to involve fans in the production of the title from the very beginning, because although the most important elements are absolutely certain, many others are still mainly ideas. The previous part was a big success for the independent team and the creators assure us that they can afford to develop Everspace 2. The whole thing will be complemented by a story created in cooperation with Joshua Rubin, who has written scripts for The Walking Dead: Michonne, Assassin's Creed II and Destiny.Įverspace 2 is supposed to significantly expand the formula of its predecessor. All this will be added to the arcade ship controls, which we could taste in the first installment. There are many ship models in the game, which can be freely upgraded to suit our preferences or to try to create something new. There will be also elements known from RPGs, as well as from looter shooters. ![]() The second part will offer more space shooting and equally stunning graphics, but this time the creators will focus on an open world full of content. The first installment was a space shooter with roguelike elements and beautiful visuals, and gained some publicity and critical acclaim.
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